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CreativeStudio Next Bio Games Germany

🚀 Teaming up with amazing indie devs to cook up something extraordinary! Stay tuned for a glimpse into our creative process. 🎮💡 #IndieDev #GameCollab“

Developing in Unity Start Developing in Unreal


Volker Ide (M.Sc.), Passionate Indie Unity & Unreal developer creating the next generation of bio-inspired games. Join me on this exciting journey! 🎮🌱 #GameDev #UnityDev #BioGaming

🌟 Indie game developer collaborating with fellow creatives to craft unforgettable gaming experiences. Together, we’re reshaping the gaming universe, one pixel at a time! 🎮✨ #IndieDev #GameCollab fueled by the boundless energy of our shared ambition, united by the love for the art of interactive storytelling, and guided by a strong commitment to quality and creativity.

My principal professional activity: TV writer, medical and science journalist, director, and filmmaker for the German TV – NDR Hamburg. Bringing captivating stories from the world of medicine and biology to the screen. 📺🔬 #TVAuthor #ScienceJournalist #FilmDirector

„Unlocking Creativity“

Thanks to Game Technology!

Game Development & Filmmaking
Cinematography isn’t just for movies and TV shows anymore. Look at the use of cinematography in games and gaming technology in films and shows. „Unlocking Creativity Thanks to Game Technology“. This is made possible by so-called game engines: software that controls gameplay in computer games and calculates all images in real-time. In ‚The Mandalorian,‘ the ‚Unreal Engine‘ by the company Epic was used, which also powers games like ‚Fortnite.‘ TV series and films such as ‚Westworld‘ and ‚The Batman‘ also rely on Unreal technology.“
Expertise in Diverse Topics
Volker Ide’s wide-ranging expertise covers various subjects, including: # Game developing # Filmmaking, VFX # Health and Medicine # Science Communication # Environmental Issues # Educational Content # Documentary Storytelling
Filmmaker & Visual Effects Artist. „Film is visual art. Images tell stories. Films open up visual spaces, and space in film is an irreplaceable part of mise-en-scène. Environments and locations can characterize, threaten, or contrast with characters. In this context, they often open up a more universal societal dimension.“